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Thread Statistics | Show CCP posts - 27 post(s) |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.02.17 09:15:00 -
[1]
Thx Greyscale to not simply discard pvp-probing, but giving it good thoughts for future releases. We rely too much on it, and losing our system scanning array already hurts a lot.
As for the current state :
-The auto-collapsing window is very annoying. I want it to stay pinned the way *I* want it, and not every time drag the window larger when I launch a probe. It also bugged a few times, and I was not able to see the probes anymore until I relogged.
-I love the changes on scan-strength bonusses, this is exactly what the skilled probers wanted : skilling pays off, as does flying the proper ships. I'd only like to know if the sister scanner ALSO had it's bonus changed from time to strength?
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.02.24 10:24:00 -
[2]
It might work for some, but since the map is borked I do not see any results (no circles, spheres or dots). I managed to get one probe near a result shifting it constantly, only to find out that each click gives a different range ! Between .2 and 2.5 AU for every click. Impossible to get your probe on top of a result.
Space Wonderer, you managed to get things working. I'd like to learn what you do to get close to the first "result", if you can't see it?
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.02.24 10:38:00 -
[3]
Ah thx m8. I indeed only looked at distance, and tried to get the first probe as close as possible. Will test in QR DT. ---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.02 10:04:00 -
[4]
When closing in on a sig at very close range, it's hard to position probes due to the fact you can't zoom in enough. Also, when you're not close enough and you get 4 100% results, it would be nice which probe has which result. So please add the probe # in the results list.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.02 22:45:00 -
[5]
Edited by: Neddy Fox on 02/03/2009 22:45:17
Originally by: Ynos Fukse Edited by: Ynos Fukse on 02/03/2009 21:05:49 1. Pls make a way to know if a signature is wormhole. I bet the wormhole is a different signature from a belt for exemple. I jumped in a system where I found 60 signatures. This is too much. I dont know how much time would take to find a wormhole there for coming back in normal space. Not to mention my probe ship died at a certain point.
Had exactly the same. WH collapsed, and we had 4-5 sigs at every planet, making it impossible to zoom in on one. It's getting rediculously hard to find a way out. After 12 manhours we gave up and pod-expressed ourselves home.
THIS MUST BE SORTED. We need to select wormholes from other results, or it will be a grind and people giving up.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.06 08:56:00 -
[6]
Edited by: Neddy Fox on 06/03/2009 08:56:07 You have to get your probes REALLY close.. 0.16 AU away just won't cut it.
The problem is (I can post a screenshot) that getting that close makes it almost impossble to move your probes correctly, since you can't zoom enough.
The result ( a red ring) was ONE PIXEL, and just invisible due to 4 probes being on top of it. I ended up moving one probe at a time, ONE PIXEL at a time, getting them all within 65.000 km (which is rediculous close) before I had a hit.
PLEASE CCP, let us zoom in MORE, so at least we can see what we do...
In the end, I found the WH, but it was very tough. I just don't use 4 probes anymore for the first part, I just move one probe in 3 axes until it's really, really close, and THEN start pinning down the site with 4 probes. I just don't get ANY results with 1 AU range and 4 probes (no rings, red dots or w/e). Only getting 10 times closer then 0.10 AU I'm starting to get results.
If it stays this way, we'll have much of W-space for ourselves :)
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.06 11:46:00 -
[7]
@ Space Wanderer :
When do you switch to 4 probes, and at what range are you getting results to work with ? For me, it already takes 10 mins or more to get ONE probe within 0.10 AU. And that hasn't been close enough yet to get any circles or red dots.
If you are in empire probing, and the results are easier to find then I can only say you should try it in S9X, there's a magno site that even doesn't give results if the probes are 50.000 k off. My skills are all lvl4 btw.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.06 14:48:00 -
[8]
Thx Space wanderer.. This is where I gave up (look at the 4 ranges). The screen is zoomed in maximum, I can't get a better view on the probes then this. It was the point I had to move the probes pixel by pixel to get closer.
http://bclv.dyndns.info/files/2009.03.05.19.54.51.jpg
I'll just practice more.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.06 16:00:00 -
[9]
Had a little chat with Space Wanderer in game, retried the Magno, and found it in 3 mins. Things are getting clear now how to do this properly.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.08 13:42:00 -
[10]
When in W-space with a collapsed WH, the main task is to find a new WH. As I've tried this for hours and hours, only to find grav sites etc, or 12 hits near the centre, I'd like to have the option to scan for WH's only !
If you don't care what you find, it's rather easy; I pin down all the belts and plexes easily, but focussing on ONE of them is nearly impossible.
Yes, we DO need a way to scan for WH's only. It's a game, people have limited time, and just can't spend 1 week (!) trying to find a wormhole. Yes, that's 1 hour a day, and I haven't found a WH in 7 hours yet. Only dozens of hidden belts. CCP, do realize it's a game, and we DO like to have fun. Staring at your scanner window for hours on end is NOT what I see as 'fun'.
If you want to flame me, go ahead, but also explain me how to find a WH in W-space then also. As I found it impossible to do in my limited time I can spend every day.
---- [PXIN Recruiter]
PXIN Recruitement thread |
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Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.09 08:03:00 -
[11]
Finding new hits, and ignoring old finds is doable. If you drop a probe and get 8 hits, click in the result window on every hit. If the red sphere touches a bookmark, then you can ignore it (the bm will be on the edge of the sphere).
A few posts up someone mentioned that Greyscale said that WH's will be the only unknowns. This is true, but ONLY if you already are over 25% ! You won't see any signal types until you're actually closing in on one !
BtW, found the first magneto in W-space, 12 cans, and tons of cruisers / frigates, which 3 RR battleships could NOT complete due to the switching drone aggro (3 RR domi's). After 15 minutes we had lost 80% of our DPS :) It's ton of fun though to fight the sleepers. It's NOT fun finding the WH collapsed, and fruitelessly spending 2 hours trying to find a new WH. Found tons of gravi sites, ladar sites etc, but no WH. It's probably cluster-f*cked in the centre where I have 12 results close to each other.
As said : we need to be able to set filter to WH only !
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.09 10:06:00 -
[12]
The trouble will be : You don't know where the WH will lead you. it might even be a new W-space system.
Devs said you could get LOST, not STUCK. The issue at hand is that there are casual players, who can spend 1-2 hours per day in eve. This would mean that they would be forced to spend weeks in W-space. If they're able to at least find WH's in a reasonable amount of time, even if that means it's leading to Delve, straight into a pos busting fleet, that is no problem. The problem is fruitelessly grinding your way through stuff you don't want to find.
The whole concept is to give high risk/reward, not spending HOURS with high risk and NO rewards.
I understand that the die-hards will love it, but just realize people like me explore only to be able to lose ships in 0.0 So : Casual. Even if it means we take 5 BS's in, to get some goodies, it's still casual. It will be enough to sustain our PvP-ing, but we also NEED to do it casual since our main task is defending our little pocket.
An answer could be : "Then W-space is not for you", but that is NOT what the devs said. They want to have it easy accessible (which means in ฿nd out in my eyes).
The diehards 'living' in w-space later will have the best stuff anyway ! They can setup a little pos, and use the random WH's that open to empire to get the stuff out and new fuel in. That's not what WE are looking for. We want to go in for an hour, have fun, then head back.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.09 13:32:00 -
[13]
Originally by: Lyvanna Kitaen While it would be nice to be able to filter results for WH only, I've found that it's not all that hard to scan down a WH in W-space. I was averaging about 5 minutes starting from the time I entered a system with the latest build last night. Some tips:
1)Don't scan the whole system at once. Scan at each planet starting @ 8au.
2)Only use one probe for the initial scanning and move it around and narrow down the scan radius to get maximum signal before deploying others. This stops you from getting multiple hits for single sites.
3)If you are searching for wormholes, ignore everything except unknowns. If you see an unknown in w-space it is always a WH.
1. Doing that already, and yes, it's 8 AU AFAIK now.
2. After doing all planets, and pinning down every sig, there was no WH, and only the centre (sun) left. 20 hits, which one should I close in to?
3. Doesn't say unknown until you're actually closing in on one, see 2)
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.09 15:00:00 -
[14]
Your points makes much sense. I've read the dev blog a little different though : The problem getting lost is when you're not prepared (ie. no prober available). This will result in the option to ask someone in local, or pod home.
It does not mention ANYWHERE that the PROBING will be hard. No, in contrary : the devs stated they want probing to be accessible easier.
When you come unprepared, lose your ship without teammembers with probing ships, THEN you have the chance of getting lost/stuck.
So it's just a different view of what the devs stated. I still hope we get a dev statement on this all, it's going on for days and days now without an actual statement.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.11 08:01:00 -
[15]
We found 2 WH's in our comntellation, had some fun, and luckely found another HW leading to Domain lowsec, so everyone got out.
TBH, as explorer I love the new scanning system, but my views on the clusterf*ck in the centre of W-space stays. It should be revamped. Too many hits, and you can't see what signal you're closing in on, since the order changes all the time. If you're lucky, you land close enough to reduce range enough to see 1 or 2, but exploring isn't about luck.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.11 12:13:00 -
[16]
I don't think you get my point :)
I don't need a deep space prober to see there's a WH near, I KNOW it is here.
But having 7 results : 2.4% 3.3% 3.7% 4.1% 5.6% 26% (grav) 27% (grav)
then move the probe a bit, and I get : 2.2% 3.3% 3.5% 5.1% 5.4% 24% (grav) 28% (grav)
Which one am I closing into ? Is the 3.3 in the 2nd still the same as the 3.3 in the first? Or did the 2.4 increase to 3.3? or did the 4.1 decrease to 3.3 ? Please tell me.
If it's possible to get red dots with 5 deepspace probes at 8 AU, then I agree with you all, and I suck. But dropping 5 normal 8 AU probes just multiplies all results with 5 ! That's 35 signals to pick one from to close in to.
If I was able to highlight one result, and SEE if it increases or decreases, then I would be satisfied.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.03.11 12:29:00 -
[17]
My char is a brunette, but I'm really blond :P
I don't know what you mean. If a reference would be another probe in the original spot, I still don't know which signal increased, and which one decreased. This is, because the results are ordered in strength AFAIK.
Again, I do not have any problems probing 1 signal, but those 7 clustered together overload my brains :D
I'd really like to be pointed out what I'm doing wrong.
---- [PXIN Recruiter]
PXIN Recruitement thread |
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